Research report 2021 - Max Planck Institute for Biological Cybernetics

Algorithms of exploration in complex video games

Schulz, Eric
Max-Planck-Institut für biologische Kybernetik, Tübingen
Computer games are originally designed for entertainment. We use them to research human behavior. This opens up new approaches in psychological research on the one hand, and our results contribute to the improvement of artificially intelligent systems.

For the full text, see the German version.

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